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 Post subject: "One shot, One kill..."
PostPosted: Thu Mar 12, 2009 8:02 am 
Inquisitor Daedalus
Inquisitor Daedalus
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Joined: Wed Feb 25, 2009 2:22 am
Posts: 226
Location: Eastern Australia
To show you some more progress, we've also made the Scout Sniper Rifle :genestealer:
We have a slight texture problem with the scope that will be fixed before the final version, but regardless it still looks good. The reload animation is a simple "twist, and charge" animation. Or, you move the gun and twist a knob on the side, which takes about a second. You then hold the gun up again, as it charges you'll hear a 'humming' sound, which increases in pitch before the weapon is fully charged again. Then, you bring the weapon forward more, and may proceed in firing once again.

BUT ANYWAY, Here you go!

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:thumbsup:

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 Post subject: Re: "One shot, One kill..."
PostPosted: Thu Mar 12, 2009 3:19 pm 
Developer
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Joined: Sat Feb 28, 2009 1:07 pm
Posts: 184
Very good.

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